Building immersive VR experiences and tools — from environment art and engine work to coordinating external teams, shipping to the Meta Store, and beyond.
Selected Projects
A tech-noir story-driven VR experience built solo for Meta Quest. Dark revenge, retro-futuristic city, cinematic combat.
Web development with a focus on clean deployment pipelines — GitHub version control, Vercel hosting, and Google Workspace integration.
Memory puzzle game set among ancient Mayan temples — match hieroglyphs, collect gold, and uncover a lost civilisation.
Pipeline tools and editor utilities — a GLB-to-UE5 batch importer and a Blueprint-based property assigner for bulk asset editing.
About
I work across the full stack — from concepting levels and lighting VR environments to coordinating external teams, building pipeline tools, and shipping web projects. Design, development, and delivery, end to end.
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