Solo developer building immersive VR experiences — from environment art and lighting to scripting, animation, and release.
Selected Projects
A tech-noir story-driven VR experience built solo for Meta Quest. Dark revenge, retro-futuristic city, cinematic combat.
Web development with a focus on clean deployment pipelines — GitHub version control, Vercel hosting, and Google Workspace integration.
About
I work across the full stack of game creation — from concepting levels and lighting environments to writing Blueprint logic, optimising for VR, and shipping to the Meta Store.
More About Me →